Furkan Canturk

Devlogs

– Crown of Domination

Crown of Domination Tech Breakdown

Unity Devlogs

Crown of Domination is my passionate design idea and my capstone project: a 4v4 social multiplayer RPG game about social power fantasy, influence and control.

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– Erebus

In Building Erebus

Unity Devlogs

Erebus was supposed to be one of the weekly jams in my Game Design program. It took me 2 days, and around 12+ hours to build it, relatively short for a visually appealing game.

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– Realms of Uldar: Void Crystal

Realms of Uldar - Post Mortem

Unity Devlogs

Realms of Uldar: Void Crystal is a fast-paced top-down action RPG built for a game jam and a passionate idea, roughly in 5 days, and around 27 hours of development time.

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– Encyclopedia Galactica

In Designing Encyclopedia Galactica

Unity Devlogs

This has been one of my proudest projects made in Unity. Relatively straightforward, but hopefully something that will shine in my catalogue for as long as it can.

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